Thursday 17 March 2016

Broforce (2015)



Broforce, is a game originally released in October 2015 for Windows, OS X  and Linux which began its life in early April 2012 as a Game Jam entry which gained a lot of attention online. It was developed by Free Lives who are relatively new to the scene and published by Devolver Digital, it has since been brought over to the Playstation 4 as a part of PS+ as one of the free games of March 2016.

This game is a 2d pixelated side scrolling action game, where you play as exaggerated versions of 80’s, 90’s and more recent action heroes but with ‘bro’ in their name, for example ‘Bromando’ or ‘Bronan the Barbarian’ as the Arnold Schwazenegger characters from the films Commando and Conan the Barbarian. This game focuses on its exaggerations of these movies and characters and puts a comedic spin on the whole 'bro culture' idea.

The aim of the game is to get through the levels in a certain number of lives and kill enemies along the way while reaching the goal and getting an extraction, as you progress the levels become a lot more challenging but to make it easier you can find a number of prisoners hidden (in plain sight) throughout the level who after a set amount of rescues become unlocks as other characters.

This game is very simple and a lot of fun, it’s not something I could play for hours on end but I have never disliked the time I have played it, It’s definitely one of those ‘pick up and play’ sort of games that are enjoyed best in short bursts. Although I don’t think I would come back to this game now that I have completed it (unless they added DLC).

I think with the harder difficulties I would potentially go back to it if it were put on the Vita, I know I'm a huge fan of the Vita but I do honestly feel the game is suited to this console, the only short fall being that the main issue I have with the game is the frame rate.

This game can have a lot going on screen at once, especially with the amount of explosives and the destructible environments and at times this causes a huge slow down, it does last long but it really doesn’t make the experience as enjoyable as it perhaps could be, I have also found at random times if I'm just walking my character will stop for no reason almost as if he can only walk for a set amount of steps, this has caused me to die on multiple occasions and can become quite frustrating at times.

 
Honestly while I enjoy this game a lot  I feel this is mostly an inferior version of Super Time Force, Super Time Force has a lot more variety to it, and as the name suggests time based mechanics which allow you stop and rewind time as well as having multiple lives to continue from where you were and potentially have a huge amount characters on screen at one time acting out what you did on the previous life.

Broforce does feature a wide array of characters and they generally play differently but most are gun based as you would imagine, there are those who use knives, bombs or in some cases just their fists, I think the most unique that I unlocked was the Rocketeer character as you could just jet pack everywhere and rocket punch the shit out of enemies.

You also come across small mechs at times which you can hijack, I found them to be really fun because they are not too over powered, they feel super janky and make it difficult to land which I feel makes the risk vs reward aspect of getting in one worth it. I've totally jumped on unsteady land in one a few times only to have the whole floor break apart which took me with it.

There are boss battles in the game which are usually elaborate mechs which at times can span the entirety of a level, at first I didn’t actually notice these were boss units as they were pretty simple but they became a lot larger and I found them to become really quite challenging towards the end of the game, you can totally cheese some depending on what character you got though.

Unfortunately that stands even with some of the later bosses, like at one point I got to one of the last bosses and just threw all three of my special moves at it to have it down to 1/8 of its health already, but I guess that's the luck of the draw with the character you get. At first I didn’t like that you couldn’t select your character and they were just randomly given to you but I think because some make boss battles really easy it’s generally a good idea otherwise you’d just blaze through the parts of the game that are meant to be a challenge.


There is an online mode which allows up to four players, I have unfortunately not been able to find a game and with the slow down I feel I would probably prefer to be playing alone anyway, but I think if you've got a few friends who also own the game the mayhem that'd occur because of the amount of shit going on screen at once could be quite fun.

The game really isn't a long game, you could beat it in a few hours if you played non-stop but you can tell a lot of time and effort went in to it. I will say that although the game felt short overall I would like a save function when you're already part way through a level, the levels are broken down into stages and I've found I need to head out while on the last stage of a level and because of that I had to return back to it and start again. The last level of the game is where I had the most issues with this as it has about triple the amount of stages in it, most of which are filled with a number of bosses.

It was great for that level to have that form of challenge and really helped the game come to a close, but I think the reason I found it to be such a challenge was again due to the slow down, I'm talking like 1 frame per second and some points just because there was so much going on at one time, this really made it difficult to know where you were landing or how to dodge certain projectiles.

I find I really enjoy Devolver Digital games, in fact most of my PS4/VITA library is full of them, I’m really fond of the art-style that most of them go for as it’s pixelated and reminds me of playing consoles like the SEGA, I think I got in to them at first with the first Hotline Miami and when looking at their line up for the next few years I think I’ll be supporting them for a lot longer if they (and the developers) continue to keep up the good work.

Overall I’m glad I picked this game up on PS+, I did want to play it for a long time when I first  heard about it during the Game Jam but I’m not really in to playing on PC and have not touched Steam in years. I wouldn’t say this is the best game I’ve ever played on PS+ because quite frankly it isn’t, It’s a mediocre title but its great in short bursts. However if you’re looking for something that’s similar and overall a lot better I would recommend you give Super Time force a try, specifically on the PS4 as it has the most amount of content.

I would like to see a sequel if they ever made one with a few improvements here and there, but I'm generally interested in what these developers will come up with next, whatever it is I'm sure if they learn from this game they will make a great title.


Friday 19 February 2016

Three Fourths Home (2015)


Just a short one from me this week as I saw a game on PSN for about £2.50 so I thought I'd give it a go, I went into this game totally blind because 'It looked indie', I feel like PSN is pretty on the ball with most 'indie' shit and I'm really happy with that as I feel a lot of them are underrated gems in a lot of cases, so this week I decided to buy Three Fourths Home for the PS4 and Vita, but just because it was cheap does that mean it was worth the money?

This game was made by Bracket Games and released in early 2015. The story of this game follows a young girl named Kelly as she drives home during a major storm while talking to various members of her family on the phone and the many conversations that arise from that, as it goes on you begin to see the deeper issues surrounding this family but also, at least in my case begin to appreciate the family and your own family for what they are.

This is a very short game and the main story can be beaten in approximately 30-45 minutes with around 20 mins added if you play the epilogue so it's prefect if you just want something to 'play' between other games or when you've gotta head out . It's really easy to 100% and get all the trophies for if you're into that sort of thing (which I am), the game only consists of the main story, the epilogue and the extras menu which include the radio, short stories and some photos taken by the main character.

The design of this game is super simple and doest really have a lot going on, It only really uses White,grey and Black and is entirely 2D. However While the game has very basic design I feel it worked well, this game really didn't need to be flashy in any way, the only negative comment I could say about the design is the use of the rain effect going over the text, It may just be me but I found it really difficult to read at times and it made my eyes strain a little. Thankfully the epilogue doesn't do this at all. 


As a game there is nothing more to do than hold R2 to move the car and select different answers so if anything this fits the visual novel style more I suppose. I could never imagine myself playing that style of game but recently I've really got into them, I think they work better as puzzle or mystery games such as Danganronpa and generally most half decent Vita games. The epilogue is even more of a visual novel as you can walk either left or right and just select what you want to say next.

I found I enjoyed the Epilogue a lot more, it was more intimate as it only focused on you and your mother and the phone call you have while waiting for a bus, I think this one was a lot 'deeper' because it went into the player characters problems rather than those of the family, the tone suddenly shifts to the mother almost having a go at you in order for your character to finally open up.

I like that there is no voice acting in this game and that it relies heavily on the background noise and the radio stations (If you choose to listen to them) as a source for setting the tone of the game, I feel both absolutely convey the tone of each situation you come across when talking to the parents in the game, the sound of the tornado warning sirens seem to arrive just as you hit a quite meaningful and tense moment in the story of your family.

One thing I really did not care for in the game was the brothers story, like I get maybe he had some stuff going on and was very much still a child but I did not care for his actually story he decided to tell you save for it changing up the scenery of the game from time to time like when the lighting strikes and a bird turned into the beat from his story for a split second.

Although you could choose your answers during the main story it would not change the ending which almost makes you wonder why there is even an option at times, this is slightly different during the epilogue however as you can outright choose to not do something and the game ends, I much prefer the epilogue in general due to the choice system as it at least made me feel like I wasn't just reading a story and I had some element of control.


The game clearly deals with depression and I don't think that makes the game inherently negative, I've dealt with quite crippling depression in my life before when I was a teenager due to X Y and Z and this game reminded me of being in that place again as the character sort of breaks down during the end of the game, they realise in a lot of ways they are the problem and bottling things in is not the answer.

Perhaps the morale of the game is that family are more dependable than you think and they'll always be there even if they're having problems too, I think that's a good message and not one people really think about as much as they should. Like we all get a bit annoyed at family at times and maybe we find them embarrassing or you feel like you're quite different from them but I think you gotta remember that they give a shit about you regardless.

I played this on PS4 but due to its length and simplicity I feel it would have worked better on the Vita and I'll probably play it on the Vita if I ever feel the desire to replay it. It is probably the perfect kind of game for the Vita in fact, I feel the console really is under appreciated however its strong points are indie, RPGS and visual novels and they are certainly the reasons I still play it as much as I do.

Overall would I say this game is worth your very short amount of time? Yeah. If you're unsure if you want to play visual novel style games this short game would be a decent starting point however I feel as though the price I paid is the only price id be happy to pay for it as it really was just that short and really does not have any amount of replayability unless you're adamant you want all the trophies.

Sunday 14 February 2016

Your experiences with Video Games: Josh Brown


This week I'm back with another interview, this time from my friend Josh. I've known Josh for around 4 or 5 years now but we only really became friends in our second year of university, I can't even remember how really but I know we used to talk about video games a lot with Liam and a few other people, much to the frustration of our friend Jess.

Although we were always talking about Videogames we've never actually played online with each other, other than our go to games Smash Bros and Mario Kart. We all get super competitive around it and find Josh's admiration for Rosalina to be sickening...

Myself and Liam never really kept in contact with anyone from university, more so because it was in our home town and the people we sometimes spoke to have since moved back to their own home towns etc, but I think the reason we keep in contact with Josh almost daily in our group chats and meet up often because he's like the only one from Uni who got our sense of humour and had the same interests as us.

I've been looking forward to interviewing him because, like Liam he is one of my closest friends and he got me in to a lot of series like Samurai Warriors, I'm really interested to see his answers and hear about his experiences as I hope you are too!






What were your first experiences with video games?
Hard to say, as I believe I started playing games when I was 3 years old. My first memory, which was more spurred on by the fact that I saw a photo of it when I was in my teenage years, was me in my older brother's room playing Super Mario 64 and wearing a jumper with Mario on it. Some other ancient memories include playing Cannon Fodder with my Dad and also Command and Conquer: Tiberian Dawn.

When do you feel you got in to video games as a hobby?
I'd say when I got a bit more independent and was liking things for myself more than what my brother would play, so around 6 maybe? Although I'd always still want what my brother had...

What are some of your favourite games and why?
So many to choose from!
·         One of them would have to be World of Warcraft - In my opinion this is one of the best games ever to be made, whether that is pure fanboyism or truth, or the fact that Blizzard managed to turn a niche thing into something that began to spread everywhere, it's hard to say. All I can say is that I've spent countless, so many hours (and so much money, which was worth it, and actually cheap compared to constantly buying new releases) on this game that it has to be one of my favourites. I've played it on my own, with friends and family, I've played it a year at a time, to sometimes only one day in a year. On and off for over a decade this game has provided me with entertainment, and really that is the whole point of a video game, so I think it's safe to say its done a good job. Also, it strikes the nostalgia chord within me and a lot of others hard.
·         The big 3D Mario Games (Super Mario 64, Sunshine and Galaxy 1 and 2) - I find these games to be almost perfect in every way. Gameplay, length, music/sound, narrative, art/graphics and replayability. Anyone can play and enjoy these. Another nostalgia factor too.
·         Oddworld: Abe's Exoddus - This game is purely fantastic. Has one of the most unique gaming experiences and worlds I've ever seen. The soundtrack is fantastic, aswell as the atmosphere. I can always replay this game, it will never get old.
·         Dark Souls/Dark Souls II, Bloodborne and probably soon to be Dark Souls III - These games will still have to stand the test of time unlike the others just mentioned. They are very different and often challenging games, which is the main appeal for me. The atmosphere is almost always top notch, which really helps to separate these games from others. Whether they will start to fade away and become mediocre its hard to say, but the fact that Dark Souls itself is starting to almost become a genre (as cringey as some journalists can be about it) shows that it has had an impact on the gaming community.
I could go on and on but I'm just going to name some titles now that have had a massive impact on me and I would consider favourites:
·         Metal Gear Solid 2: Sons of Liberty
·         Dawn of War (Plus expansions)
·         Diablo II
·         Command and Conquer Series (Mostly up to and including Generals - Thanks, EA)
·         Stronghold
·         Advance Wars Series (And more recently the Fire Emblem Series)
·         Half-Life 2 (and Episode Two)
And so many more...

What game has the best soundtrack to you and why, do you feel music is important in a game?
This blurs with my favourite games, but World of Warcraft. Its a fully orchestrated soundtrack that can instantly bring pictures in your mind of whatever area you were in when it plays, and that is a powerful thing.
Music is very important to a game, it can make mediocre games memorable as it gives you a sensory memory effectively. Video games are mostly visual, hence video, but when you get a perfect audio response, it makes the game so much more worthwhile. Immersion is a big thing that music helps with.

Most vivid video game memory?
Again, World of Warcraft.
I used to play Runescape, and one day my brother (who was at University at the time) messages me on AIM (I know, right?) telling me, 'Just wait until you see what game I've been playing' and sends me a screenshot of his Night Elf Rogue in a dusty, barren area in the game aptly called 'Desolace'
Upon his return from University, he gets me started with the free trial, and thus the memory commences. Playing my Dwarven Hunter in the Dwarf starting area, the snow-capped mountains of 'Dun Morogh.' The sense of wonder and awe is too great and I wish I could experience it again.

What are you playing currently?
XCOM 2 - This game is kicking my ass, making me feel like the worst Commander in existence as I watch my friends that I created in-game die and die again due to my stupid mistakes and the wrath of RNGesus. Aside from some performance issues, the game is pretty good.

What is the most obscure game or rarest game you own?
Probably Shogo: Mobile Armor Division for PC. I can't even find the disc but I know I have it. Younger me would have never known how heavily influenced by Japanese mecha this game was, but I just liked guns and these mechs had guns. I never finished it and probably never will.


What about video game memorabilia?
I've tended to mostly stay away from collecting video game memorabilia, mainly because I just played the games and shyed away from being seen as a 'nerd' too much (silly I know). Only recently have I started to collect some things, but they're quite tame, such as Nintendo's Amiibo or the Metal Gear Solid V: The Phantom Pain collector's edition arm, and it kind of makes me want to get more. This newfound, yet small, love for this probably stems from Lewis, so thanks, I guess.

Are you as in to video games as you once were?
Yes, possibly even more, but the passion is directed towards being part of the community of gaming and keeping involved with everything rather than younger me just playing games and doing nothing else. I do put less hours into most games now, but that is just due to adulthood.

As you switch between consoles and PC often is there one you prefer of the two?
I go through phases. For a recent example, late 2014-late 2015 I was pretty much PS4 only, yet now I've just built a brand new gaming PC and my focus is there. I've only ever been adamantly on one side, and that was on PC back around 2006-ish. I don't care now as each platform has its own strengths and weaknesses. Most of my gaming has been on PC and Nintendo platforms though.
If I absolutely had to pick one over the others, and that choice would lock me out of all the rest, I would choose PC. The longevity and flexibility of PC is something that can't be ignored, it has the most games and often blurs into the other platforms (i.e - cross-platform games and emulation) It would break my heart though as then I would never have Nintendo games again.
And that's why I will play on every platform if I have the opportunity/desire. :)

Favourite game you never beat?
Quite a recent one - Divinity: Original Sin.
The game is fantastic, a really solid combat system with a wacky world. I played about 40-50 hours of it and then just stopped. With the Enhanced Edition out, I have no excuse. I will go back and play through it again, it deserves it.

Physical or digital?
Depends on the platform:
·         Home consoles (PS4, XB1, Wii U) - Mostly physical, and some digital.
·         Mobile consoles (3DS, Vita) - Mostly digital, and some physical.
·         PC - Digital.

Was there ever a genre or series of games you were adamant you would not get in to but ended up enjoying?
Hard to pinpoint and exact genre/series, but I would say more Japanese games, the ones that are less mainstream. Since getting a bit more into some anime/manga (as in literally one or two) I've become more relaxed around the more niche games that Japan provides.

What was the best co-op or online experience you had?
Online - World of Warcraft - no doubt about that.
Co-op - Probably the Gears of War trilogy - played them all through with my brother, which really highlighted the 'Brothers-in-arms' feelings the game gave

If you were to have kids would you want them to be in to video games and what would you have them start with?
Try and look past how sappy this is, but I'd be happy and encourage them in whatever hobby they liked.
If I would have them start with anything though, it would be Mario.

Do you feel you'll always be playing games in some form?
Probably, whatever you do when you were young stays with you in some way or form. Video games will easily, as they are technology, which will always being changing and evolving.

What's a game series you feel is under appreciated?
The Warriors/Musou games (Dynasty Warriors, Samurai Warriors and the like).
Although Koei Tecmo literally poops them out like Activison does with Call of Duty, and Ubisoft with Assassin's Creed, and the DLC they have is ridiculous, they have done it for so long that there is a base standard of quality they always maintain. They are great to just play and play, they are full of content, and there are so many areas of culture that they can encompass - Dynasty/Samurai for historical periods, Hyrule/One Piece for other game series' and anime/manga series - so you may just find one that resonates with you.
For me it is Samurai Warriors. Less known than the juggernaut of its sister, Dynasty Warriors, it is a game I really enjoy. The soundtrack is very good, and the period of history is intriguing. Since the first title, it has become more wacky and anime-ish, but is just fun for me. Maybe others won't understand, but I've sunk over 250 hours into Samurai Warriors 4/4-II  and got the platinum trophy for both.

What is the best Anime related video game you've played?
Dragon Ball Z: Budokai 3/Tenkaichi 3 - without a doubt in my mind these two games are probably the most fun games to ever be made for the Dragon Ball Universe.

Is there an anime series you feel would work as a game that hasnt already been made?
I haven't watched much anime, but one that I have, and an idea that gets thrown around sometimes by people in the community is a Kill la Kill video game. It would be perfect as a hack-and-slash game, akin to Platinum Games and their titles.

Has there ever been a spin off of a series you've enjoyed more than the original series?
Samurai Warriors - I've always preferred it to Dynasty Warriors. Although nowadays it's less of a spin-off. (And I can't think of any other examples at the moment!)

What series are you connected with the most?
The Warcraft Universe. Love the lore and its been with me half of my life.
I'll probably go check out the film too, doesn't look half bad.

What series have you always had an interest in but not had a chance to get in to?
Final Fantasy - I've only really played a bit of Final Fantasy X, and some of Final Fantasy XIV.
With XV coming out and the renewed interest in VII I should get to it!

Are there any areas or stories you wish were explored more in games?
·         Areas:
Space - More Space is always good.
The Mind - Psychonauts did this to a certain extent, was very interesting.
·         Stories:
Tragedy - I really like stories that are just despair and hopelessness. If you've got a story that really shows there are no heroes and potentially no happy endings, it can really make you think about the characters.




What game are you most excited for in 2016?
I'll be cheeky and name the top three:
1.       Fire Emblem: Fates - I'll be buying the special edition (hopefully) with all three sections as I've recently started to love the Fire Emblem franchise.
2.       Deus Ex: Mankind Divided - Deus Ex: Human Revolution was fantastic, and the cyberpunk genre is fantastic.
3.       Dark Souls III - Just read above really.

How do you feel about video games currently?
I'd say at the moment we're having a mini video game renaissance. There are tonnes of new games every quarter, old titles that people thought were dead are getting sequels, games are getting ports so they can be played by more people, companies are starting to listen to feedback (Square Enix, to name one) and the console war has all but evaporated, with companies focussing on their own things.
There are a few negatives that must be addressed though. There are two main things that spring to mind instantly:
1.       Broken games - Games not working on PC, terrible console performance, etc. These aren't just normal bugs and glitches but a reoccurring problem of companies taking the 'Let's see if we can just get them to buy from the hype and not notice the issues. If they do, we'll just patch it later!' approach.
2.     Over-sensitivity to certain content in games - I'm mainly talking about certain groups of people and journalists that want to thrust their opinion onto the world that a game is 'too sexualised,' or, 'too white.' Stop trying to censor and change everything you don't like, there is a reason people have different tastes. You wouldn't go into a book store and start yelling about raunchy romance novels and how they are damaging society, would you?
Apart from that, it's going fairly well. Let's just see what happens.

Where do you feel video games will go in the future?
I feel they'll mostly stay the same as they are now, accepted by society but not massively popular aside from the standard big titles that the mass public are used to.
VR will try to make its way onto the scene, and I really hope it does, as I am very intrigued to see what can come of it, but it may just fail.
All in all, I'll keep playing games until I decide they aren't worth my time anymore, but that doesn't look like that will happen for a while.


Thats it for this week, I think this was super interesting and I discovered a few things about Josh I actually didn't know before, Josh doesnt have twitter or anything but if you wanna find him I'm sure he's starting another Rosalina thread on 4chan....