Tuesday 19 July 2016

The failed Vita and why I like it.



After talking about the Wii U a few weeks ago and how I still enjoy it even if it is deemed a failure I felt I should talk a bit about the Playstation Vita and how many would deem this handheld to also be a ‘failure’especially when comparing it to Nintendos 3DS and mobile gaming. I really enjoy the Vita and a lot of the games made for the console but I can absolutely agree that Sony again dropped the ball with their handheld system in the West.  I don’t believe the console is in any way a bad console for what it does or the games it has on it but I do feel Sony have not learnt from any mistakes of the past and brushed the Vita away as if it is the unwanted member of the Playstation family.

I feel to a point the PSP was a way more popular console, it certainly had longer Western support by Sony compared to the Vita. I did own a PSP and used to play it quite regularly but the only reason for this is because I modded the console with the help of a friend (and honestly who didn’t mod their PSP?). I mainly played Japanese Gundam games and PS1 games if I’m honest, I cannot remember a specific Western game I truly enjoyed on the console however I will say there were a few fantastic titles on the system that I used to play a lot that were Japanese Developed such as Tekken 5 DR which I would say is the best numbered titles to this day and the Shin Budokai Dragonball games. So there were elements to the PSP I enjoyed but I doubt I would have without the modding capabilities that plagued Sony and the console.

The reason I bought a Vita though is not because of my enjoyment of its predecessor but because I’d signed up for Playstation Plus and kept getting free games for it that would stack up, at the time when I first got PS+ the Vita games it provided me with were actually titles I was interested in playing such as Gravity Rush, Uncharted and Dragons Crown as well as a few indie titles. I thought if I keep getting decent titles like this I may as well pick up the console and just never buy any games for it so I bought the original model new with Tearaway (another great  game) included and for about a year I generally did not buy anything for the console.

Over time with the sales popping up I have been buying Vita games and I did buy a few physical imported Gundam games so I certainly do have a library built up albeit a small physical one so in no way do I leave my Vita to gather dust the way I eventually would my PSP. I feel the Cross save function for games like The Binding of Issac have really played a big part in this also, it’s such a wonderful feature and allowed me to continue my games on flights abroad, I can’t fault it.


Much like the Wii U I find myself getting annoyed that a lot of Vita exclusives have moved to other formats like IOS or Steam, I think it’s great that it will allow others to actually be aware and experience certain titles as some certainly deserve to be played but It kind of takes away some of the reason to ever play the console, I’m certainly torn on this.

I Felt some games used touch features for the sake of it, I think one of the biggest culprits of this is Uncharted: Golden Abyss. I have only played the game for about an hour and it’s nothing special but the tutorial would stop you every now and then saying things like ‘If you want to jump and climb touch the front screen’ when you could literally just press X and have it done automatically like in any other game, why mess about with touch features for something like this. I have no issue with touch features like rubbing the screen to uncover something or to zoom in and out but if you’re using it just for the sake of it because it’s on a console that uses the features then I’d rather you not bother, be creative with it for goodness sake.

The Vita actually got me in to a lot of Visual Novels which is a genre I really did not think I would ever care about, usually I cannot be bothered to be reading constantly when I’m playing a game but thanks to a sale and the DanganRonpa series I was hooked on the storyline and have now played every released game in the series, the great thing about these games is that they make sure they do something I feel any handheld should do and allow you to save at almost any point so you truly can play on the go even if the game is text heavy. I certainly would not want to be on the move with a game like this and be unable to save after reading a whole bunch of plot.

I will say I find the console comfortable to hold and never really find any issues with the button layout, I think I may find issues with the smaller slim version however, I love the interface of the system itself it’s really simple to find anything you need and the store is just as simple to navigate, I will say It does annoy me that some Apps on there cannot be deleted such as the calendar and the recently shut down ‘near’ service (think streetpass but shit)

As much as I enjoy the console I have never actually used the remote play feature which allows streaming of PS4 content to the Vita, this is because I’ve never had the need to, all of my consoles are in my own room and I never felt the need to go elsewhere in the house to play them, if I did I would just move the console I do think this is a cool feature for those who need it however!

I thought the Playstation TV was an alright idea in theory as it was a Vita console without a screen or buttons you could hook up you your TV. I mean if you wanted Vita games but did not want the Vita and wanted to play them at home it’s certainly an option for you but half the games were not even compatible due to Touch screen features so if you did own one you had to be quite selective, either way it was discontinued in the West last year which really does not surprise me…


People like to say the console is a ‘Weeb machine’ because most of the support was from Japan and at this point pretty much all the support is from Japan, I can see why they would say this because it’s generally true. All the games are either Niche titles or JRPGS with a few Indie games sprinkled in, I have no problem with this as I have found plenty of titles I’ve enjoyed, however the reason it’s this way is because Sony again don’t know how to push a handheld in Western markets, the support is there from Japan but not everyone is a fan of typically Japanese games.

The Vita started off well with games geared more towards a Western audience like ports of PS2 classics, Uncharted and Tearaway but soon after it just sort of dried up, I don’t ever remember there being much advertisement for the console either and most people were already disappointed with their dust collecting PSPs at that point to see a clear reason why this one would be any different other than touch screen features. Perhaps the necessity for a  handheld aimed more towards ‘gamers’ rather than kids is not really there, I certainly feel a bit odd bringing out a handheld on the train or in public even though that’s primarily the whole point of them and I’m sure others do too.

I think one of the reasons it sold so poorly in general though is the ridiculous price of memory cards. I believe my console game with a 15gb card and due to the amount of games I would get from PS+ I would constantly have to delete titles and redownload them when I actually wanted to play them again rather than just having a full library available to me whenever I wanted.

This was an issue somewhat with the PSP also but at least with the PSP the memory cards were a fairly decent and reasonable price that also did not have to be Sony specific and could be any sort of Sandisk card as long as it was the right physical size to fit, of course there was the chance for corrupted data from cheap cards but the option was there.

With the Vita though there is not this option, you HAVE to buy a memory card specifically made for the Vita, this tiny little thing that holds your games has to be from them. That’s not so bad right? Wrong! Because Sony never cheapen the price for these cards, If I wanted the biggest card I could find which was 64GB it would set me back almost £70 plus postage as god knows there Is no Vita merch in any game store I’m aware of in the UK.

I actually did bite the bullet and buy this memory card recently because I was just sick of constantly trying to make room for the games I would be getting,  It was annoying to have to pay this price but I felt with the lack of the support for the console in the West they may just stop making these cards soon and then to buy one new would be even more expensive. I’m glad I did buy it because I can just play whatever the hell I want now without the worry but eventually I’m sure I will fill this up too! I sure as hell won’t buy anymore cards!

I really like physical media rather than purely digital although I have got a number of digital titles on all my consoles due to services like 'Games with Gold' and such I really would prefer it to be physical, now in the case of the Vita I only own a few physical games by choice however there are a few games that I’m happy actually get a release in the US and EU such as the new Gundam Vs game which came out this month but there was just no option to own it physically which kind of bummed me out, I understand it is a very niche game but I’d love there to have at least been a very limited run of physical cases for them, I just love to see them all displayed on my shelf.

Some companies do actually do this and that’s really cool it’s like developers know there is this really small but vocal fanbase in the west for the Vita and they appreciate them as much as we do them, it’s almost like the Vita is this little club of people sometimes from what I read online and I have no issue with it, I know people who have bought one and literally only have ps1 games on it because they want to play them on the way to work, I know people who just buy exclusives and I know people who just play imports  or Indie games . There are all these different kinds of people playing who are so vocal and happy the console exists and that’s kind of endearing.

As much as I like Sony I feel it is crucial they learn from their mistakes in the West with this sort of thing especially with VR coming up, I am quite excited about VR and will likely by the PSVR at some point however I am hesitant as I don’t want it to just be a fad first of all and I don’t want Sony to slowly drop supporting it altogether as they have the Vita. Perhaps as VR is attached to a home console this will not be the case but I cannot shake the feeling.

I think it would be best if Sony do not make any more Handheld consoles and if they do they better make sure they learn from it, I think they can certainly release mobile games even if I am not one to play games on a phone or tablet but they certainly do not need to focus on making another handheld, I think the Vita will be fine for the duration of the PS4s lifetime but I feel all developers will move on after that which is totally understandable, I think I’ll continue with it for ps1 games on the go if anything at that point but who is to say what’s going to happen in a few years time I suppose.

Overall I still continue to enjoy the Vita and feel I will for some time as PS+ continues to provide me with some fun titles and sales generally always bring me something new to play, I think it’s a shame that the Vita has been reduced to this by its own companies lack of support amongst other issues but I think if you’re on the fence about it and perhaps want to try a few titles then by all means see if you can find a used console or one quite cheap but be aware of the issues like memory cards and multiple exclusives eventually being ported either to the PS4 or Steam, it’s certainly no necessity to own this console as a Sony fan but it’s left an impression on me.



Tuesday 12 July 2016

Gundam Breaker 3 (PS4/Vita)


This week I wanted to talk about something Anime-related again however there is a bit of a twist this time around, I’ve been playing a PS4 game called Gundam Breaker 3 a lot at the moment and I dare say it might be one of my favourite Gundam related games to date. I’m a huge fan of Gundam and love making Gunpla models when I find the time, my room is littered with them.

Recently Bandai and Sunrise have been pushing the Gunpla aspect of the franchise a lot more as they have had three separate animated series relating to it in which the characters are normal everyday people who just participate in tournaments in which their custom models battle it out. With the popularity of such, sales naturally went up but a lot of people yearned to be able to make custom units in the same way they do in the series, now there are many talented people who can do this in real life but for someone like me it’s quite difficult to go beyond just snap building.

That’s why I love that they made this game, the game pretty much follows the idea of those Anime I mentioned above in that you place your Gunpla in a virtual environment and pilot it in battles against other users or the CPU, but with this game you can totally customise your unit with any existing parts placed in the game. So for example you could make the original Gundam but give it the tank tread legs of the Guntank, or you could give your standard Zaku II a huge ass Gunblade, the possibilities are somewhat endless and I find myself spending more and more time just making units and uploading pictures of them to social media rather than progressing in the game itself.


The reason I got this game so early rather than waiting until it was much cheaper was because it was actually translated into English fully (with the voices still being in Japanese), this has become the case with a few titles on the PS4 recently and is such a great idea, I mean the PS4 is region free so why not? I used to import a lot of titles on the Vita and PS3 but they were all in Japanese text and therefore pretty difficult to get my head around in some cases, I would generally shy away from any game like this title which relied heavily on text to explain the mechanics of the game (Like an RPG for example) but by having this option available I’m more willing to import.

I think it’s funny that they didn’t do this sooner to be honest, Bandai knows that many fans buy Gunpla online from Japan and import their games so why not offer this option to them and get the most out of their sales, so far I’m about halfway into the game and have not noticed any spelling or grammatical errors so I would say they have done a good job translation wise for the text, I have had absolutely no trouble in figuring out what I am meant to do objective wise or what the effects of certain equip parts are.

This gives me faith as there are about three more Gundam or Mecha related games coming out in the next year that are going to offer the same English language option, it’s going to destroy my wallet but I’m so happy Western fans are being taken into consideration, it is important to remember however this is the Asian release of the game (Singapore,Taiwan etc) and not the Japanese release, it has full Japanese Voice acting but the text can be in languages such as Taiwanese or any other Asian Language for that region.


When I played the original game I felt the focus was absolutely on the online play as the difficulty in going in to levels alone would ramp way up or they would last so long due to being all on your own that you wouldn’t really want to play more than one match at a time. This time around I do still play alone but you always get at least one or two CPU controlled units with you to alleviate some of that difficulty spike.

It’s clear they still want you to play online (and I do when I can!) but at least there is that option to go solo with CPU backup, I will say I do generally get people joining me online but they are usually those that are so overpowered and over-levelled compared to me that any mission they do is a cakewalk and no real fun, they are also super impatient when I’m looking through the items we got during the mission and deciding if I want to equip them or not.

This game shines for me due to the amount of customisation on your unit, I had only played the original game but on the Vita and it was all in Japanese (so pretty impossible to understand what I was doing), had an awful frame rate at times and was generally not as fun due to the lack of things to do. I did not play the second title so cannot comment on how much they improved from the original but in terms of this title I think they blew the original out of the water. I’m playing it on PS4 so there is that natural step up graphically as this is the first of the series on the console but the amount of options I have to design my unit is fantastic.

You have the standard leg,arm and head parts as you would in the other titles but this game allows for much more finer detailed options such as the ability to add emblems and decals to your unit, being able to change the material you unit is made out of such as plastic, High gloss injection or metal composite and one of my favourite appearance details has the be the option to make your unit battle damaged, I love this it really make the unit stand out more than just a big plastic blob on the screen, you can even add weathering effects to the unit which give off a really worn or dirty look.


The gameplay is relatively simplistic as it is generally a multi-level based mission in which you and your team will face hordes of other Gunpla enemies, with a mid and main boss’ usually appearing throughout  the level, once you have defeated X amount of enemies you are then able to move on to the next stage of the mission until you face the strongest unit and end the mission. Now there are variations in this in which it can be you versus a giant mobile armour as a kind of one on one boss battle and there are also some more objective based gametypes in which you must defend a command post while defeating enemies.

The combat is generally a simplistic fare as you have your three main attacks, light, heavy and projectile based attacks and when you gain enough power you can execute a special move that does huge damage, now obviously there are a wide range of customisable weapons, so for example with your melee attacks you can use Beam sabres, whips, knives or even martial arts fists as if you were in G Gundam, now if you have the latter that will affect your entire fighting style as well as your special move which can be anything from a combo to a Kamehameha type move.

Now those are the standard equipable weapon types however as you progress you may gain certain parts that allow you to use even more weapons, for example if you equip the 00 Raiser Seven Sword backpack which has buster blades on each shoulder then hell yeah you can use those. Have a back plate with two throwable daggers on it? Hell yeah you can use them. It does not even stop there an addition in this game from the first was ‘Builder Parts’ now these are small items that are either cosmetic or weapon based, an example being if you added a grenade anywhere on the body you can use it, I personally use the ZZ head beam cannon and put it on my units chest to have a decent long range attack.


The good thing about these extra weapons are that they do not replace you existing melee and projectile weapons, these will always be your Square, Triangle and R2 weapons no matter what, these extra weapons are controlled by the D-Pad for selection and used by pressing the circle button. You actually have enough room to use 8 extra weapons so two for each direction, I think this is wonderful even if it does make you slower and you mech look massive.

Now while the combat can get a bit more intricate if you throw all this into the mix it does not really go beyond an almost horde mode sort of thing where you’re just smashing through waves of enemies so in that respect it is not a touch on the arcade fighter series Gundam Vs, however I feel in time it could become a lot more than it is now if the developers will allow it, it is certainly a huge step up from the first game.

I think I would recommend this if you’re a Gundam fan or even a mecha fan, there are so many options and the in game story is nothing you really need to pay attention to or need to have watched the series in order to understand, it’s just sort of in the background so this is a pretty decent place to start for anyone. Of course I’m a huge Gundam fan so there is a bias somewhat in that I’ll pretty much play anything Gundam related I can get my hands on,

I would have to say that I would class this game as my favourite of the bunch I have played, I think the reason for this is just from the satisfaction of making your own unit, I love this aspect of the game so much and feel it can only be improved in much more detail in further instalments, this game is most definitely worth your time if you’re a fan or the series!

If you ever pick up the game and want to play add me on Psn: ScatmanBegins


I just want to take a short moment to thank Royce for always sharing my Blogs, I mostly write for myself but thanks to him my blogs have reached a lot of people I would never expect them to reach, he does a lot of work for a lot of people but I really appreciate it and will miss him in California this year!

Wednesday 6 July 2016

Downwell (2015)




This week I decided to delete the blog then I decided I write for myself and to bring it back again... anyway on the recommendation of a friend (@Antlol666) I decided to look in to the game Downwell, now I was curious about it after hearing so much about it online and through friends but it was only when it was on sale on the Vita store for under £4.00 that I decided it couldn't hurt even for that price and man I don't regret this at all, I love this title a lot but first I wanna talk about how this game came to be.

The game was the 13th title developed my Japanese Developer 'Moppin' who had previously done a few gamejam type games in order to challenge himself. Downwell was going to be another of these games however the developer saw the potential and continued to work on it even after the week was over. After sharing images and Gifs on his own Twitter the game came to the attention of Publisher Devolver Digital. With that the game was soon to be released on IOS and Android devices in 2015 and shortly after on Sony devices in 2016.

I can see why this was originally released on mobile platform, I mean it works well on the Vita but it's so addictive and quick to play/end that it just seems like the kind of thing you would play on your commute to work, I could not see myself playing this on the PS4.. I mean I could for sure but it's so simple quick and addictive I feel it works well on the move. I couldn't play it for more than say 20 mins but I could play it a lot throughout the day if I wanted to.

This game is entirely simplistic, It takes no real thought and no real strategy. In a sense it is almost 'roguelike' much like The Binding Of Issac and other games like Rogue Legacy, I think these kind of games are fantastic and both of those mentioned above are some of my favourite games I got through the Playstation Plus service. It can be quite difficult as you get in to it but the game is so quick and easy to start that you will find yourself playing it over and over.



I love the simplistic art style, it's your standard pixel 'Indie' design, however it is purely black and white other than the frame you choose for the game, so basically it's black, white and another colour until you unlock more frames. Personally I prefer the classic Gameboy frame in which it is monochrome because it reminds me of when I used to play my Gameboy Pocket but I feel the Red frame which you start with is really appealing to the eyes.

There is not really any story or plot point to the game, dude jumps down a well and fights whatever is on the way down trying to harm him while trying to collect any treasure he might come across. A simple story with even simpler gameplay, there are just three basic controls, movement, jumping and shooting with each stage getting increasingly more difficult with new enemies, items and things on screen at one time.

I think with games like this I can actually understand why people play video games on their mobile phones, I mean I still do not think I would as I have portable consoles however I believe games like Downwell that have short addicting gameplay work incredibly well on this platform and obviously were tailored toward it in one form or another, why wouldn't someone just pick up their phone play maybe 4 mins and the put it away, it's an absolute short time killer and the more I think about it it's similar to the mobile game Doodle Jump.

The game has a lot in the way of multipliers and shops, I myself rarely use the shops as I like to save the currency in order to unlock more things at the end of each level, but the shops allow you to heal, buy weapons and more. The multipliers are fantastic and allows the gameplay to become even faster and chaotic, I personally like the drone multiplier and laser combo myself. That's the beauty of it you can just keep it stacking with weapons and other multipliers after each level or if you take the time to go to a cave.

There is not a lot more I can say about a game that's this simplistic but overall this is a mobile game above all else, I could never play a game on my phone because I see it as just that, a phone however having this on the Vita was fantastic. I dearly hope this gets brought to the 3DS for those who do not own a Vita because, it's cheap, It's quick and above all it is a lot of fun. It goes to show a game so simple can be a contender against a world of AAA titles left right and centre.