Showing posts with label Mario. Show all posts
Showing posts with label Mario. Show all posts

Thursday, 3 December 2015

Your experiences with Video Games: Lewis Jane

So this week I wanted to try something different, I wanted to speak about why I like video games and my experiences and history with them. I have always found it so interesting to listen to people discuss things they like in depth, even if I myself do not like the same thing. To hear someone so passionate about a certain thing is really great to listen to and I've been really inspired lately by people like Frank Howley and his podcast Neighbourhood Game Club (Which you need to check out!) and other people like the Video Game Historian. I think this may be one of the reasons I listen to so many podcasts because while I like just hearing people shoot the shit and I just love to hear people go in to a topic in depth and discuss it.

Speaking to people personally about games as much as possible has also been a boost, perhaps this will become a more regular thing if I can get others involved, however I am aware this may be slightly similar to other peoples work so I'll try and make it vary as much as I can. But I'm worried this may turn in to a wall of text sort of situation which is more suited to a recorded form of media... however I feel adding another podcast to the internet isn't really necessary at this time at least. I'd really like to know what you guys think though so feedback is appreciated and hey if you like it why not message me so you can be a part of it the next time!


What were your first experiences with video games?

I can't really remember my first memory of video games but I know the first game I played was Sonic 2 and to this day it still remains one of my favourite games and I cannot have been any older than two or three years old when I played it. My first console was the Sega Megadrive which was my dads, although I don't ever remember him playing it I don't know how I even knew how to work the thing but I can always remember putting in Sonic 2 and playing it as much as possible.

I remember I used to have a lot of trouble with the game once I got to Chemical Plant Zone Act 2 when the water rises, it was rare I ever got to the boss of that level as the sound of the drowning used to scare me so much I turned the console off. I remember even back then though I loved the music in that game and I could listen to it even now and feel a huge sense of nostalgia. 

It's quite funny that this console was my dads as he does not play video games at all, I remember getting the PS1 when I was around six or seven and my dad playing demo discs on that while I was way more interested in continuing to play the Megadrive until games like Spyro came out and diverted my attention helping me to move on to newer consoles.

When do you feel you got in to video games as a hobby?

I think I had always enjoyed playing them from the start but I feel around the time I got a Gameboy Pocket when I must have been around 5 or 6 my mum got me a copy of Pokemon Yellow one day as a surprise, I can't even remember why but I'd probably gone on about all the other kids had Blue and Red at the time or something, or maybe I'd done well in school?

I think finally having this game that everyone was talking about constantly and being able to play it wherever I took my Gameboy was fantastic, I remember it being the first game I couldn't put down and one that I would constantly restart once I had beaten the Elite Four. It's funny that game is almost a time capsule in itself now as I used to name all my Pokemon after things I liked so I've got a Pikachu called like 'Goku' and stuff.

I'd say that had to be the beginning of everything as a hobby for me, from then on I had both the Gameboy and Playstation and I'd always be borrowing games from friends at school and talking about them during our break time, I'd say it was a pretty decent time to get in to them with the amount of games aimed at my age group at the time. 
 
What would you class as your 'era' of video games?

I would probably say the last console generation more than any other because it's when I got in to Online gaming the most and played titles like Halo 3, which I mentioned in my Halo article had all these amazing online and multiplayer features like Forge and custom game types that kept the replayability, that coupled with befriending a load of other players from around the world and constantly playing with them that era became more of a social thing than anything.

It's odd because to me video games were usually a solitary thing as my sister was not in to them and neither were my parents so I'd be the only one in the house ever playing them, but with this generation of consoles the focus was more on going online and playing with friends so I think because of that I got in to way more games than I had before because friends were also getting them.

The social aspect went further than just playing the games as I also got in to watching E3 yearly with those friends and just either getting hyped for them together or hardcore taking the piss out of the whole process while eating pizza or something. I feel like there were a lot of stand out titles that helped the feeling of this era to me stick around and linger but I did eventually go off the whole online aspect as I rarely play multiplayer now but I think for the time this was probably the most fun I'd had during a generation.




What are some of your favourite games and why?

I have a few games I'd count as my favourites I can't just decide on one definite game because, much like music it depends what mood I'm in. Metal Gear Solid 3 will always remain one of my top games though, I'd been playing all the games for the first time and when I got to that game I just couldn't believe it was originally a PS2 game, there was just so much to it in terms of these little details added by Kojima, the music, the levels, the characters and even the radio conversations are all just so intricate and have this attention to detail from someone so passionate about their project that I find it hard to find any negatives about the game.

Halo 3 is another favourite of mine for the online and the experiences I'd mentioned in my Halo article where I would just stay up super late with friends playing forge and custom games. It was just a game that really brought me to the modern era of video games at the time and helped me get in to the multiplayer experience.

Sonic the Hedgehog 2 used to be my literal favourite for years before I'd played any of the above and it still remains high on my list but I think a lot of that is due to nostalgia, this was my first game after all and is still a lot of fun to play even now, I still have my original cart for the sentimental value of it even though I own the game on like 3 consoles now. It's just a nice game to play for like half an hour if you've the time to kill.

Which is not to say I don't enjoy 1 or 3&K because I do but the latter I didn't even own as a kid and the former just felt lacking compared to 2. 2 just had this great level design where every level was vibrant and unique, coupled with the distinct and catchy music it was and still is an unforgettable experience that I hope I can make the time to do at least once a year.

What game has the best soundtrack to you and why, do you feel music is important in a game? 

Without a doubt I feel like the Megadrive/Genesis era of music was my favourite, I find myself humming tunes from Sonic, Streets of Rage and Super-Hang On almost daily. Although I never owned the SNES I believe if anything Sega had them beat in the music department, I'm not even that big a fan of like this funky kind of synth like music but I feel Sega makes extremely catch and memorable tunes, or at least they did.

This is probably why Streets of Rage 2 has one of my favourite soundtracks and certainly has some of the  most catchy music I've heard in a video game. I believe every level in this game stands out due to its music, much like the Sonic titles, it makes me really happy that UK based company Datadiscs are focusing on this era of games and releasing a lot of the soundtracks on Vinyl, which you can find at http://data-discs.com/ 


Overall though I feel there are a few stand out franchises with soundtracks I enjoy, the first being Halo, I go on about this series a lot but I've found the music in 3 to be so extremely memorable in the campaign with songs like 'Never Forget' giving you this feeling of triumph over beating the story but also sadness as you realise (at the time) that the Chief is done, he's finished the fight and is lost in space just waiting for his next adventure.

To have this song pop up a lot in the online lobby as you're chatting to your friends during what was the best online time of my life gives this song a special place in my heart because it always reminds me not only of that game and that time I spent with friends but also the person I was at that time and the things I did or was planning to do, the worries I had about school and my life in general. That's a pretty ridiculous thing to say maybe but I feel music is great because it has that ability, the soundtrack from LOST does this to me more than anything though!


The next franchise would be Metal Gear Solid, I don't think I'm alone in thinking these games had really great soundtracks, every title had something that really stood out whether it be a purely instrumental song, one with some sort of chanting or a full blown original song for the game such as Heaven Divide or Snake Eater. Each game had it's own style of music attributed to it but I feel like the first game had this really great isolated feel to it's music that really suited the dark and grey environments you found yourself in, Cavern is one of my favourite songs from that game particularly.

But then Snake Eater not only had this great James Bond type number of the same name but also had great suspenseful music like Virtuous Mission which not only fit with the setting but also helped convey this feeling of stealth and waiting which the games main mechanics are based around.

I think V is a special case, it had a great score which was expected but for the first time the games focused more on the licensed music of the time it was set in to help create the atmosphere of the game, it's so odd to be running through Afghanistan while listening to something like Kid's in America, but that sort of goofiness is what the series was about at times so it really fits.

Oddly my favourite song from the franchise at the moment is still Calling to the night, I say this is odd because it's from Portable Ops which as a game is fucking awful and not even considered 'canon' by many, I don't like it at all but I think it had some neat story concepts. I don't really know why I enjoy this so much I just feel the lyrics really fit the story of Big Boss and what he's gone through and will go through.


There are many more examples of decent video game music I could go on about but I think that's plenty for now as I don't want to create a whole essay based around that! I'd say some of my other favourites overall though come from titles like Chrono Trigger, Bayonetta and even Assassins Creed IV just for those catchy sea shantys.

Most vivid video game memory?

I remember getting the furthest I'd ever gotten in Sonic 2 as a kid which was probably Hill Top Zone and it just so happened to be when I was sick and off school, I was super excited to see what this level was all about and see how much further I could get. Then my mum walked in and gave the whole 'if you're too sick for school you're too sick for video games' and turned the console off. It's funny now I think about it but it always sticks out to me.

What are you playing currently?

I usually like to stick to one or two games until I've beaten them but I'm play quite a few at the moment... I bought Project X Zone on 3DS just before I went to California this year and I'm enjoying it but it's a really repetitive game that doesnt hold much variety after a few hours, however I'm a sucker for cross over games and this title having BandaiNamco, Capcom and Sega characters all in one place is pretty cool as a sequel to Namco X Capcom on Ps2.

I've been playing a super niche game on PS4 called Nobunagas Ambition which is a long running series from TecmoKoei and based on the Sengoku period of Japan. The games is a grand strategy type game which focuses on turn based role playing as you either try to unify Japan or take it over. It's definitely not a series I thought I would enjoy but since getting in to the Samurai Warriors series I got really into the history and thought this game would be worth it just for that aspect.

It definitely was but it s a really heavy game that will take a while to get the hang of so I've only beaten one campaign on easy at the moment. I'd say if this era interests you pick the game up as it's quite cheap (in the UK) and is the first in the series for a long time that has been released outside of Japan, it's always good to support the more niche titles!.

Lastly I'm playing Transformers Devastation which I picked up just before beginning this 'article', I picked it up because I love the mecha genre but mostly because it's a game developed by Platinum games, who are my favourite developers currently. I've been a fan of them since the original Bayonetta but must have picked up most of their titles since and enjoyed every single one of them, I think they do a fantastic job with action games such as Bayonetta and Metal Gear Rising but they lack in other departments such as story.

So far I feel that same way about this game, the gameplay is really fun, but kind of feels like Bayonetta: Transformers Edition. This does not necessarily mean it is a bad thing because I love Bayonetta, but it just feels they could have moved away from more or less the exact same mechanics like dodging slows down time etc. However I will say the game looks like it has been pulled right out of the 80's TV show and the ability to collect weapons and edit your weapon set can be pretty fun.



What is the most obscure game or rarest game you own?

I think obscure wise it may be Gundam: Federation Vs Zeon on the Playstation 2 which is a game I have never seen in person since I bought it when I was around 10 years old, This was a game that was obviously set in the Gundam universe but actually focused only on the 1979 series, Not Gundam Wing which was the only show on in the UK in the late 90s on cartoon network.

The game to me was bizarre because it had nothing to do with what I thought was the only Gundam series, Wing. It was set during the first series and was basically you and a computer player on a small box shape level against the enemy in which you had to defeat them a number of times to win. I remember it being a totally clunky and slow and that had this really weird music and voice acting, I was not really fond of it back then but when I went back and played it a few years ago I realised it was perhaps one of the better Anime related games.

I say this because the game was extremely faithful to the series it was based off with a lengthy campaign for both sides and also 200 bonus missions to play after you were done, this odd music and voice acting was actually all music from the 1970 series with the dub from the American version, something almost unheard of in Anime games in the West. This clunky gameplay to me actually felt like it fit as the mobile suits back then were meant to be these almost basic mechs with clunky movements but great fire power.

To this day I till go back and play this game yet I still never see it in the UK, I believe it's not actually obscure in the USA because that Anime was on TV there but to me as a kid this was one of the most bizarre games I'd ever seen and I was super bummed out I couldn't play as Wing Zero...

Are you as in to video games as you once were ?

I'd say yes and no, yes because I have been playing a lot more varied genres of games the past few years as well as the vast number of consoles I play them on, it wasn't until a few years ago that I got more into RPG's like Chrono Trigger and that I decided to get more in to 'Japanese' games outside of just anime titles with rhythm games that took me back to when I played DJ MAX like the Hatune Miku games on Vita and also more in depth Japanese games like Nobunagas Ambition.

I honestly feel it's a shame because I could have got in to these kind of titles years ago but I'm still happy with the way things turned out, that sense of discovery in a hobby you already thought you were really deep in to is absolutely fantastic to me and I plan to continue trying titles and genres that are out of my comfort zone.

I feel like the past few years I've also gone back in time as I've been trying a lot more 'retro games' I either never played or did not have access to during their release, this is more so for NES and SNES games because I never actually owned either of those consoles but I've also got really in to buying old Megadrive carts off Ebay when I can to either relive titles or play something new.  I think the Virtual console as well as PSN and XBL are to thank for this as they make older titles really accessible to a new generations

But I'd say no because although I'm finally able to buy so many games and consoles as with most people around my ages who work full time it's really hard to find the time to actually play the games, I think that has eased up slightly for me as I work 12 hours a day for 4 days but then I get 4 days off after, so It's a lot easier for me now to sink in a lot of time to a game but somehow It still doesn't feel like it did when I was a kid.

I used to buy a game as a kid and literally play it non-stop until it was completed, now I can barely go over 3 hrs without wanting to take a break or something comes up which means I need to put it down for a while, that coupled with annoying install times puts me off playing before they've fully updated most of the time, I weep for those with slow internet. I will say this lack of time actually makes me appreciate a game a lot more which is great but it also makes me more selective in what I buy.




Favourite game you never beat?

I think that would have to be Chrono Trigger, I just love everything about this game, the story is really interesting with its use of time travel and using characters from across time itself. I think the music is some of the best of its time if not of all time with tracks like...   But more than anything I think I just like the character designs from Akira Toriyama, it's no secret I adore his work anyway but I think he works best when designing characters in a fantasy setting as well as mechs like Robo.

Now I've not beat this because RPG's just take so long for me to get around to, I was super in to the game but got stuck on a boss and know I need to grind to beat him, I cannot stand grinding in games and every time I got to play something else gets in the way, but I'll finish it at some point I swear to god!

Experiences with importing games

I got into importing games around the time I got a Playstation 3 because it was region free, I had always heard about a bunch of Gundam games one the system that were totally in Japanese but they all looked really fun. In fact I think import games are the main reason I actually got a PS3 in the first place, I've never actually been super into Sony exclusives so I remember buying a used fat PS3 during college around 5 or 6 years ago and even ordering some import titles before the console arrived.

I think the reason I started to import was also helped by the fact I had a modded PSP, so I'd download so many titles from Japan regardless of whether I knew what I was doing or not and get really in to some, I guess this is why the PSP and VITA succeeded more in Japan, because they had/have such a wider library of titles available to them then we get over here, it seems there is never any decent support.

I always like to support something I enjoy and feel pretty shitty about using a modded PSP back then to play most of my games, so I do like to take advantage of being able to actually play imported games now and owning them physically, although they are usually quite pricey on launch so I usually wait a while, however If it's anything from the Gundam Vs series I'll always pre order it!. 

I feel like Asia is getting wise to this and actually benefiting those who import by including English options for text in most of their games, at least on the new Gundam Vita title they are. I don't think you can really blame them, it can't be that much effort to do on titles that aren't text heavy and it really benefits both the seller and the buyer. I can only hope this sort of thing continues in the future. 


Physical or digital?

I think overall I prefer physical, I just like to actually own something and see my collection in front of me as it grows it just makes the shelf look nice. But it can create a problem of lacking space for everything I own. I feel like physical is more suited to home consoles and digital is much more suited to portable consoles as you never really want to take the carts everywhere with you like when you go on vacation.

I will say digital is fantastic for things like PS+ or just owning like virtual console games for cheap but I would prefer video games not to go totally digital any time soon, it's nice to have space but then I just feel like the games aren't really there and I don't really own them other than on an external hard drive somewhere.

Was there ever a genre or series of games you were adamant you would not get in to but ended up enjoying?

I think this is me and most RPG's. I just cannot stand turn based combat in games so I just stayed away from RPGs for most of my life other than Pokemon at least. I had a lot of friends who were really in to Final Fantasy and it did sounds interesting to me but I think I just have ADD and can't imagine myself sitting there for so long. However I did get in to Kingdom Hearts around the time of the second game and stopped being so ignorant about the genre.

I realised that RPGs didnt have to be turn based and could be really fun if I just took the time to actually get in to them, I even found myself enjoying Chrono Trigger's battle system more than anything and this was closer to the turn based style I'd initially written off! I have played quite a few Western and Japanese RPGs since this time but I do have to be in the right mindset and in a dry spell for releases as I know they can be quite time consuming.

I'm hoping once I've beaten Chrono Trigger I will give Suikoden a shot as it's been on my Vita for ages and I've heard such good things about the series! 


How do you feel about video games currently?

I find this a tough question because things are constantly changing for better and for worse
I think the opportunities to try new titles are increasing with things like PS+ and region free consoles, the main reason I got a Vita is because I had amassed a large number of games via PS+, the same was happening with PS4 titles too and because of this I got to try some really unique games. This is more true with the Vita itself as it had a lot of titles that focused on its touch screen features like Murasaki Baby and while this title was pretty shit I'm glad I got to make that decision without buying it outright and feeling as if I had wasted money.

I guess you could include remakes and HD collections in this too, I feel like there are a lot of them at the moment and I do feel like a lot of developers use a re-release as a means to bide more time until they finish the next instalment however I think this sort of thing is great for those who have never played the games. For example I had never played Zone of the Enders but thanks to the HD collection I found that I loved it, the same with the first Jak game too.

I still enjoy games a lot and it is like a great way to just lose yourself for a little while after a hard week at work or something but I've not been as hooked as I used to be, I feel this is just a part of growing up but I also feel there just aren't as many amazing titles as there used to be and even if there is one that looks like it will be great it comes out and it's glitchy or downright broken.

Last Xmas this seemed to be the trend with AAA titles being totally unfinished upon release, which is probably because developers are pushed to create yearly instalments as fast as possible and also because they have this sort of safety net where they can always just release a patch to attempt to fix their game. This is a giant headache to me, like think back to the PS2... this just did not happen, a game was generally finished before release, this annoys me more than anything.

I'm kind of sick of the 'Let's play' thing on Youtube, I mean I only actually watch two because of how funny the content creators can make them (Robbaz and Critical) but I use a lot of them as sort of mini podcasts, Specifically the Gamegrumps but I feel they are pretty hit or miss. I like that it can be background noise to me and at times create comedy because someone might be so shit at a game or encounter a humorous glitch in the game but I just feel we're over saturated with them like it seems to be the new thing to do as a side for content creators who are based in other areas.

We also live in a time where people want more equality in games, this is absolutely not a bad thing and I'm all for challenging the 'norm' and making video games more inclusive as the Wii and DS paved the way for, but with that it's brought a lot of unneeded negativity to a lot of people. I feel like some of the negativity is caused by legitimately bad things but I feel the community blows things so far out of proportion a lot of people don't even know what they're mad about.

Just enjoy video games and stop getting mad about it on the internet, I have generally switched off of so many things I used to enjoy because of their focus on this sort of thing it just gives me a headache that people can get so mad about something regardless of which side they're on, just shut up and play some video games.

Where do you feel video games will go in the future?

I don't really know, I feel like VR will really take off but I don't feel like I want to be a part of it. I have tried the Oculus Rift and it was a lot of fun but I just don't feel it's necessary for me at this time and I don't feel like it will enhance my experience any further. I suppose if I were in to like driving games or simulators It would be a benefit me a lot more.

I think in general though video games are just going to become more and more popular, I'm happy it's becoming more of an acceptable thing to enjoy and there isn't this stigma attached it, it's way more inclusive than it has ever been. I think because of this inclusion it's going to breed more ideas in people in years to come and we're going to see some truly great things coming out of both consoles and PC, I'm excited to see what it'll be like in around 20 years, but I hope I don't get to that point where 'modern' is now just too much for me.


So that's all I've got for this week, I'm sure if this does work I'll tweak it somewhat as it has become a bit of a wall of text, I'd like to talk to others about their experiences and I'd like some feedback too. It was fun to write this and think about this in a bit more detail about myself but I'm more interested in what you think about video games, so get involved!
 

 

Wednesday, 8 April 2015

How Videogames can benefit Anime



So I was looking at my game collection the other day and realised I own quite a lot of Anime related video games especially for series I've always been a fan of like Dragonball, but there are a lot of titles I picked up on a whim or had originally played at a friends house that in turn got me super interested in a certain series like Naruto for example. The more I thought about it the more it occurred to me that it's down to video games that I am a huge fan of certain Anime and without me playing these games I may not have even given many series a chance.

With the Naruto example this was back in around 2006, I had always heard of the series being really popular before it was brought over to the West, with many saying it was 'the next DBZ' but Id never thought to actually sit down and watch an episode. However in high school a few of my friends had modified PS2's with a bunch of Japanese titles on them, this was the first time Id really thought that there were more modern (at the time) games that were not released worldwide and really opened my eyes to a lot of titles.

One of the games we would always play was what I believe became the Naruto Ultimate Ninja series in the West, which only had a basic amount of characters and only really went up to the first few arcs of the Anime. I remember thinking the attacks were pretty cool and the characters interesting enough, but I think what really sold it to me was seeing that Naruto had something similar to Dragonball with the nine tailed transformation. It was soon after discovering this that I began to look online and start watching the series.

I have a really big memory of being really sick that Summer holiday and just sitting in my room watching the series from start to finish but skipping out that god awful filler that would lead into Shippuden. This was around the time the Shippuden Anime had just began airing in Japan and quickly I decided to begin reading the Manga as I could not deal with the amount of filler being thrown out. I think over time a lot of people slowly got to the point where they were sick of the series to a degree but were so invested in it that they felt they had to see how it ended, I know I was. Overall it was an enjoyable Manga Series and while I probably would have go into it eventually, It was because of that PS2 game that I took the plunge.


I think video games have hugely benefited a lot of series, especially in the West where a lot of series would otherwise not be considered for dubbing even Manga releases, it's thanks to the release of certain titles that these series can gain a whole new group of fans and get an idea of how successful the series could potentially be in the West.

The biggest example of this for myself is the Dynasty Warriors Gundam series of games which is now on its fourth title. Before I played this game I had only watched Gundam Wing on UK TV and played one game on the PS2 set during the original series, which at the time I assumed was some kind of Wing side story. So for Christmas in around 2007 I asked for a Xbox 360 and the first game I got was DW Gundam as I had been hearing about it online and how it featured a large number of series.

Now in this game it pretty much mashed together all different series and timelines into one big what if story with some proper Anime related story modes along the way, I believe this was really beneficial as it introduced me to so many new characters and Mobile suits as well as a useful section of the game which informed you about everything to do with them albeit briefly. Seeing all these characters interacting and noticing some knew each other previously due to being set in the same universe gave me a huge incentive to research the franchise itself and find where I could watch some of these shows and when they were produced.

Unfortunately in the UK at the time there was no real way to obtain any of the other series legally so I had to resort to downloading them, I don't believe Sunrise have too much of a problem with this as the primary aim of the show was to sell Gunpla models and merchandise, in a sort of glorified toy commercial style and if we're only shown one series we may not even know these models existed. This has changed slightly now with more releases showing up in the UK but also on Gundams official Youtube page in which they will upload entire old series for a set time and also broadcast new episodes of shows weekly just after their airing much like Crunchyroll.

I think the first series I started with was G Gundam, a sort of mix between Dragonball and Gundam and the first alternate universe show in the franchise, which understandably was right up my street. Shortly after I watched Seed which was another alternate universe series but used a lot of plot elements and features from the original series almost as if being a modern adaptation (in 2002). I think it also helped that a series was just airing at the time titled Gundam 00 which I got in the habit of watching weekly, this really made me feel like a part of the fan base because I could discuss it each week with friends and online much like when I used to watch a show on Toonami.

It's fair to say this franchise is one of my all time favourites and if my Gunpla collection is anything to go by it will remain that way for some time, at the moment I've watched pretty much every single thing that's been released, even some terrible Canadian live-action movie, it's almost as if releasing the game in the UK was some kind of master plan from Bandai and Sunrise and in my case it really worked out.


There are of course a few more examples such as the Ghost in the Shell game on Playstation 1 which I played on a demo disc in the late 90s, In all honestly this game was not one I can remember a lot of other than the red mech you pilot during the demo and it is perhaps not the best representation of the Anime overall but I remember the huge amount of demo discs I would have as a kid from magazines and all these now hazy memories of obscure titles id endlessly play. While the Ghost in the Shell game was one of these, I remember playing this game a hell of a lot compared to the other titles on the disc and it was not until the around 2008 that a magazine company in the UK started to release certain Anime titles every few weeks on DVD with a new issue of their magazine.

The first of these was Ghost In the Shell and as soon as I saw this I instantly remembered the name from that demo disc I had enjoyed countless times, I didn't even realise the game was based on this Anime when I first played it but I quickly picked it up and watched it as soon as I got home. As much as I enjoyed the movie I've still yet to watch the sequel or series produced more recently, regardless it was due to a dumb demo disc that I even picked up this DVD in the first place, but I guess that's what the studio was hoping for with the creation of this game.


The most recent example of a video game enticing me to view a series is with Jojo's Bizarre Adventure All Star Battle on Playstation 3 which was a title I originally saw being discussed on forums every so often, but what really caught my eye with this title was it's amazing looking visuals which looked as though they were taken straight out of the Manga pages themselves. This game was developed by CyberConnect2 who are known for their amazing look Naruto titles and the Anime inspired Asura's Wrath, both of which I had previously played and was impressed with visually, so I knew this title would be worth a look.

However I did not want to import the title just because I thought it looked nice, so I looked online and researched the series as best I could and luckily saw the A new animated adaptation of the Manga was in the process of airing in Japan. I began watching the series right away and while I found the first half of the first arc to be slow I found the ending and the entirety of the second arc to be amazing, I've even begun to read the Manga way past this point and thoroughly enjoy it.

What is most interesting about this game is that a huge number of fans began importing it purely because they had enjoyed watching the Anime online, due to this the developers used this new found Western popularity to finally announce a physical Western release in certain stores and because of the nature of the game going all the way up to the 8th arc of the Manga it has opened up the entire series to a new audience which has allowed Viz Media to license a USA release.

After I played this title myself when it was released in the UK I was honestly blown away, not because it was a super amazing game but because of the quality and care taken by the developers to produce something that actually looked like it came right off the page, I think the developers really know how to handle Anime related titles and have proven this time and again, especially with the amount of fan service they add to these titles in the form of subtle references, the attention to detail and the use of perfectly choreography, even really little things like having a certain super move breaking another players super depending on who the character is that you're against (think Saibamen Vs Yamcha in a DBZ game), truly this is a great title to own if you're a fan of the series.

There are many other examples of games that have got me into certain Anime such as Koeis Fist of the North Star games, the Sengoku Basara series and even some Bleach games and I'm glad I played each one of them, because each title I've mentioned opened up an enjoyable series to me, while some my have lost steam along the way or may not have been as enjoyable as their video game counterparts they were all still worth the watch.


While video games can be great for getting someone in to a series they can also be used to breathe new life into a series that may have already ended. The biggest example of this can be the Dragonball series of video games before and after the release of the new movie. Now Dragonball is a good case because it's a series that is so immensely popular across the world and has had a huge amount of games produced but there are only so many times you can play through Raditz to Kid Buu without getting tired.

While this is counteracted by perhaps making the gameplay change depending on the series such as Budokai to Tenkaichi, generally the inclusion of what if scenarios was introduced. Now this was probably the best thing to happen to a lot of games as the series is such a wealth of possibilities both character wise and story wise. For example Budokai had the infamous Cell absorbing Krillin stage as well as the what if fusion prominent in the second game, whereas Tenkaichi focused more on the what if story aspects such as having Raditz join up with Goku and Piccolo or Zarbon plotting against Frieza.

To an extent this kept things fresh and was welcomed by many who were getting tired of playing over the same story over and over again, I think over the years developers of these titles have got the message and tried to incorporate as much new content like this as possible, while that is a lot easier now with new movies being produced the recent Xenoverse title has adapted this in full force by having the entire game revolve around the idea of the story we're all familiar with being changed to a certain degree.

While a lot of this was inherited from Dragonball Online the way that the developers expanded upon it and added a number of new scenarios as well as the ability to create your own character have only proved that this fresh air breathed into the series is welcome, especially if the numbers in which the game has been selling are anything to go by. It's pretty clear that if used well what if ideas can certainly keep the popularity of some series afloat long after they have aired and also continue to bring new fans along the way.

I always found it quite strange that these titles are generally well received as opposed to most movie licensed games, but perhaps the concepts within these shows are a lot easier to work with or perhaps it's because in a lot of cases it's fans of the series who are working on the games and actually put a lot of time and effort in to them rather than working towards a release window of a certain movie. Regardless it's clear to see that Anime and Videogames go hand in hand and can greatly benefit each other if used correctly.

But I'm curious are there any titles that got you into a certain Anime, let me know via Twitter or something!, thanks for checking this out as always.


Monday, 2 March 2015

Captain Toad Treasure Tracker ( Wii U: 2014)



This week I took a look at a relatively new Wii U title, Captain Toad Treasure Tracker, a puzzle spin off of the Super Mario 3D World series which featured Captain Toad levels as a mini game segment.
This title was announced at E3 2014 and later released toward the end of that same year, developed by Nintendo EAD Software Development Group 2, it was clear this title would purely be an expansion on the mini game we were familiar with in 3D World.

Although these segments in 3D World were not popular with everyone I felt they broke up the game slightly with more or less optional levels which made use of the game pads control scheme, such as the ability to change your perspective via turning the pad left to right. I found them to be quite enjoyable and when I heard they would be making an expanded title for a cheaper price I knew I would pick it up eventually.

Perhaps this was due to my affinity for theWorld series, as I was never really in to Mario at all before I got a 3DS and played 3D Land. Before that I had only played the original Land on my Gameboy Pocket as a child and the odd kart game with friends. Playing the 3DS title really opened my eyes to how fun Mario games could be, so I began to go back and play the NES and SNES titles on the virtual console.

It's fair to say I still have a lot to catch up on but with the release of World on Wii U I had found one of my games of the year for that year. Perhaps the reason I purchased Captain Toad was to hope to continue that same enjoyment all over again. But how does this title hold up to the likes of its predecessors?


In terms of story like much of the Mario franchise it is nothing to write home about, we follow treasure hunter Captain Toad and Toadette as they search for gold stars across the world only to eventually have Toadette captured by an enemy who also covets the stars. What is funny however is that the only reason Toadette was captured was because she wouldn't let go of the damn star... So it's then up to you to rescue her and collect as much treasure as you can along the way, simple stuff!

In terms of gameplay what we have is an expansion upon what we have seen within the Toad mini game segments of World in that you control Toad in a very small stage as you make your way to the golden star. In order to reach the star you must traverse through multiple puzzles that usually incorporate the features of the game pad in some form. For example you may not be able to see much of the stage without first turning the game pad left or right (or using the right stick), you may also come across certain blocks you must control via the use of touch features or even platforms that can only be moved by blowing on the mic.

There are a number of enemies who can appear within stages, primarily Shyguys who you can either sneak past, attempt to fall on them from a great height as Toad cannot jump or grab a turnip from a root sticking out of the ground and use it as a weapon. These turnips can also prove quite useful in obtaining items you otherwise would not be able to reach such as collectables as whatever the turnip touches like coins, you will then obtain it.

A difference added to this title is the inclusion of the three diamonds hidden within every level. These items become necessary as they accumulate in order to unlock further levels within the game, however if you were to collect all of them you would not gain any kind of completion bonus. While these stages are small they can become rather challenging if you are attempting to collect every item within them as the game goes on. The game like most Mario titles does start off rather easy and some may argue it stays that way but personally I have found myself scratching my head at some stages as I tried to figure out how I would obtain each diamond.

While the majority of the gameplay is the same as its mini game predecessor there are stages in which we do see a change, such as the mine-cart centric levels which turn the game in to an on rails shooter where you shoot turnips via the game pad camera at enemies, coins and diamonds. While these levels are few and far between they are quite fun and I would like to see more in a future title, hopefully they would also improve the length of these levels too as they did tend to end rather quickly.

There are also "boss" levels to an extent where you will have a large enemy on screen at all times who follows a specific pattern that will hinder your ability to progress through the level, other than that they remain the same as the standard levels with the same goals and collectables. While these were quite fun they did tend to reuse the same enemy a few times, however the battle against the "antagonist" of the game was quite cool to me as she would constantly blow wind from different directions which would move platforms as well as yourself which added a new challenge to getting all the diamonds.


The game breaks itself in to three books or episodes each containing around 20 or more levels, which initially confused me as I came to the end of book one and thought  had finished the entire game as the credits began to role. Episode two has you play as Toadette, which does not add anything gameplay wise but is a nice change, although literally the same events have happened where the Bird has come yet again to take your star and this time Toad is the one who refused to let go....

The game is honestly a very simplistic one, but this is not to say it is a bad game in anyway, it is accessible for all ages as you would expect from a first party Nintendo title, it is also a great game for those who just want to do maybe 3 or 4 levels and then move on to something else as you will be done in no time at all. While overall the game is short in that respect and does not have much replayablity I think Nintendo made up for this by giving it a cheaper retail price, although my local 'GAME' store in the UK thought £40, which is the price of a full release game was perfectly fine.

The visuals in the game are beautiful just like World, with the bright colours and interesting level layouts which follow that of World with its move from grasslands to desserts and water based levels.
The designs of these levels are really where the game shines visually as they start of simple and then become more complex. Each level seems to use some assets from World yet uses them in a unique puzzle based way rather than a platformer to keep them fresh.

A particular favourite level of mine is the snow train level pictured above in which the entire level places you on a moving train as you proceed through each cart and back again with a comfortable backing track. While this level is incredibly easy and does not really feature much in the way of puzzles I can only describe it as comfy level because it's just relaxing to look at and be in. I could say that for a lot of the levels in this game and the same can be said for World, it's just pretty to look at and makes you yearn for a Wii U Mario title akin to 64 or Galaxy with visuals like this.

What I found to be a neat little bonus was the addition of a few 3D World levels if the game detected a save from that title on your console. These stages are available to you right from the get go and are pretty much just the exact same World levels with the omission of the collection of three diamonds and the only goal being to move through the level as Toad and get the green star.

There was a side objective to the levels in which you would need to locate a golden mushroom on each stage but there was no real need to do this unless you are a completionist as it does not add anything to the game itself. Although I personally enjoyed this little bonus it may not be for everyone, many dislike the fact that it is literally just a handful of World levels with no real differences, but for something added to the game for free I could not really complain.


It is a shame there is no multiplayer aspect to this game as I feel it would not hurt to have some co op based puzzles although that may be something they were saving for a future title, or perhaps they wanted to stick to the single player experience as the game is only short. Regardless I feel they could make some interesting levels out of a multiplayer format even if you could argue the use of the cherry item creating clones of yourself is pretty much a two person puzzle experience and more challenging than a multiplayer one.

Interestingly Nintendo have stated they would like to do more first party titles like this where they are shorter and simpler games and if this title is anything to go by then hopefully they can pull through and create some really interesting games at a cheaper price. Perhaps this would be the gateway to incorporate older franchises into the mainstream once again such as Mach Rider, whatever they do I am interested to see it.

Overall this game is fantastic and there is not much I can really complain about other than the length and difficulty of the game, but I feel that is to be expected with a cheaper spin off title like this, especially since it was based off a mini game from another title. I really would recommend picking this up if you did enjoy those segments from 3D World, even if you're not sure on paying so much for a shorter title such as this I think if you ever see it on sale it will be more than worth it for sure.

It really is the perfect game to play just to break up the longer titles you may be playing or even if you've just got a half hour to spare. I do feel as though Nintendo could have added some DLC levels for some form of replayabilty but they still have time to do this, or perhaps they are saving them for a sequel. Perhaps a 3DS title would work better for those who just want a shorter game to play on their commute to work, regardless I would love to see this series expanded upon and do not regret purchasing this game at all, you really should check it out.